mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2026-07-29 05:52:44 +00:00
* Add area sampling scaler to allow for super-sampled anti-aliasing. * Area scaling filter doesn't have a scaling level. * Add further clarification to the tooltip on how to achieve supersampling. * ShaderHelper: Merge the two CompileProgram functions. * Convert tabs to spaces in area scaling shaders * Fixup Vulkan and OpenGL project files. * AreaScaling: Replace texture() by texelFetch() and use integer vectors. No functional difference, but it cleans up the code a bit. * AreaScaling: Delete unused sharpening level member. Also rename _scale to _sharpeningLevel for clarity and consistency. * AreaScaling: Delete unused scaleX/scaleY uniforms. * AreaScaling: Force the alpha to 1 when storing the pixel. * AreaScaling: Remove left-over sharpening buffer. |
||
|---|---|---|
| .. | ||
| ARMeilleure | ||
| Ryujinx | ||
| Ryujinx.Audio | ||
| Ryujinx.Audio.Backends.OpenAL | ||
| Ryujinx.Audio.Backends.SDL2 | ||
| Ryujinx.Audio.Backends.SoundIo | ||
| Ryujinx.Common | ||
| Ryujinx.Cpu | ||
| Ryujinx.Graphics.Device | ||
| Ryujinx.Graphics.GAL | ||
| Ryujinx.Graphics.Gpu | ||
| Ryujinx.Graphics.Host1x | ||
| Ryujinx.Graphics.Nvdec | ||
| Ryujinx.Graphics.Nvdec.FFmpeg | ||
| Ryujinx.Graphics.Nvdec.Vp9 | ||
| Ryujinx.Graphics.OpenGL | ||
| Ryujinx.Graphics.Shader | ||
| Ryujinx.Graphics.Texture | ||
| Ryujinx.Graphics.Vic | ||
| Ryujinx.Graphics.Video | ||
| Ryujinx.Graphics.Vulkan | ||
| Ryujinx.Gtk3 | ||
| Ryujinx.Headless.SDL2 | ||
| Ryujinx.HLE | ||
| Ryujinx.HLE.Generators | ||
| Ryujinx.Horizon | ||
| Ryujinx.Horizon.Common | ||
| Ryujinx.Horizon.Generators | ||
| Ryujinx.Horizon.Kernel.Generators | ||
| Ryujinx.Input | ||
| Ryujinx.Input.SDL2 | ||
| Ryujinx.Memory | ||
| Ryujinx.SDL2.Common | ||
| Ryujinx.ShaderTools | ||
| Ryujinx.Tests | ||
| Ryujinx.Tests.Memory | ||
| Ryujinx.Tests.Unicorn | ||
| Ryujinx.UI.Common | ||
| Ryujinx.UI.LocaleGenerator | ||
| Spv.Generator | ||