ryujinx/src
Mary Guillemard e59dba42ef
Set PointSize in shader on OpenGL (#6292)
Previously we were only doing it for Vulkan, but it turns out that
not setting it when PROGRAM_POINT_SIZE is set is considered UB
on OpenGL Core.

Signed-off-by: Mary <mary@mary.zone>
2024-02-10 20:27:17 +01:00
..
ARMeilleure
Ryujinx Make IOpenGLContext.HasContext context dependent (#6290) 2024-02-10 20:13:10 +01:00
Ryujinx.Audio
Ryujinx.Audio.Backends.OpenAL
Ryujinx.Audio.Backends.SDL2
Ryujinx.Audio.Backends.SoundIo
Ryujinx.Ava Make IOpenGLContext.HasContext context dependent (#6290) 2024-02-10 20:13:10 +01:00
Ryujinx.Common
Ryujinx.Cpu LightningJit: Reduce stack usage for Arm32 code (#6245) 2024-02-08 20:17:47 +01:00
Ryujinx.Graphics.Device
Ryujinx.Graphics.GAL
Ryujinx.Graphics.Gpu Force CPU copy for non-identity DMA remap (#6293) 2024-02-10 15:38:58 -03:00
Ryujinx.Graphics.Host1x
Ryujinx.Graphics.Nvdec
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9
Ryujinx.Graphics.OpenGL Make IOpenGLContext.HasContext context dependent (#6290) 2024-02-10 20:13:10 +01:00
Ryujinx.Graphics.Shader Set PointSize in shader on OpenGL (#6292) 2024-02-10 20:27:17 +01:00
Ryujinx.Graphics.Texture
Ryujinx.Graphics.Vic
Ryujinx.Graphics.Video
Ryujinx.Graphics.Vulkan
Ryujinx.Headless.SDL2 Make IOpenGLContext.HasContext context dependent (#6290) 2024-02-10 20:13:10 +01:00
Ryujinx.HLE
Ryujinx.Horizon
Ryujinx.Horizon.Common
Ryujinx.Horizon.Generators
Ryujinx.Horizon.Kernel.Generators
Ryujinx.Input
Ryujinx.Input.SDL2
Ryujinx.Memory
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools
Ryujinx.Tests
Ryujinx.Tests.Memory
Ryujinx.Tests.Unicorn
Ryujinx.Ui.Common Remove SDC (#6275) 2024-02-08 20:36:59 +01:00
Ryujinx.Ui.LocaleGenerator
Spv.Generator