Change RyuLDN server, also remove a debug line

This commit is contained in:
Vudjun 2024-10-22 19:43:20 +01:00
parent edfbd358a0
commit 69742c556b
3 changed files with 2 additions and 3 deletions

View file

@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
{
class IUserLocalCommunicationService : IpcService, IDisposable
{
public static string LanPlayHost = "ldn.ryujinx.org";
public static string LanPlayHost = "ryuldntest.vudjun.com";
public static short LanPlayPort = 30456;
public INetworkClient NetworkClient { get; private set; }

View file

@ -575,7 +575,7 @@ namespace Ryujinx.UI.App.Common
{
IEnumerable<LdnGameData> ldnGameDataArray = Array.Empty<LdnGameData>();
using HttpClient httpClient = new HttpClient();
string ldnGameDataArrayString = await httpClient.GetStringAsync("https://ldn.ryujinx.org/api/public_games");
string ldnGameDataArrayString = await httpClient.GetStringAsync("https://ryuldntestweb.vudjun.com/api/public_games");
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
var evt = new LdnGameDataReceivedEventArgs
{

View file

@ -179,7 +179,6 @@ namespace Ryujinx.Ava.UI.Windows
application.PlayerCount = ldnGameData.Sum(game => game.PlayerCount);
application.GameCount = ldnGameData.Count();
Console.WriteLine($"PlayerCount: {application.PlayerCount}, GameCount: {application.GameCount}");
}
}
ViewModel.RefreshView();