From 1f374edbdbf78ef5ab6501b835f335e1dea4fd88 Mon Sep 17 00:00:00 2001 From: Vudjun Date: Tue, 22 Oct 2024 21:40:45 +0100 Subject: [PATCH] For LDN Testing: Default MultiplayerMode to RyuLDN. Use separate config file. --- src/Ryujinx.Common/ReleaseInformation.cs | 2 +- src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Ryujinx.Common/ReleaseInformation.cs b/src/Ryujinx.Common/ReleaseInformation.cs index 774ae012..2746102e 100644 --- a/src/Ryujinx.Common/ReleaseInformation.cs +++ b/src/Ryujinx.Common/ReleaseInformation.cs @@ -15,7 +15,7 @@ namespace Ryujinx.Common public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%"; public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%"; - public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json"; + public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "LDNTestConfig.json"; public static bool IsValid => !BuildGitHash.StartsWith("%%") && diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs index 29895783..f06e0ac6 100644 --- a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs +++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs @@ -847,7 +847,7 @@ namespace Ryujinx.UI.Common.Configuration System.IgnoreMissingServices.Value = false; System.UseHypervisor.Value = true; Multiplayer.LanInterfaceId.Value = "0"; - Multiplayer.Mode.Value = MultiplayerMode.Disabled; + Multiplayer.Mode.Value = MultiplayerMode.LdnRyu; Multiplayer.DisableP2p.Value = false; Multiplayer.Username.Value = "Player"; Multiplayer.LdnPassphrase.Value = ""; @@ -1110,7 +1110,7 @@ namespace Ryujinx.UI.Common.Configuration // Initialize network config. - configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled; + configurationFileFormat.MultiplayerMode = MultiplayerMode.LdnRyu; configurationFileFormat.MultiplayerLanInterfaceId = "0"; configurationFileUpdated = true;