Platform-agnostic Rust core for Fluxa, a media-streaming app
Find a file
KhooLy fdf91ceb19 perf(headless-engine): replace clone-and-diff dispatch with dirty tracking
Per the robustness plan's §9 (flagged as the single highest-leverage
perf change in the crate): headless_engine_dispatch_json used to clone
the entire EngineState before the reducer ran, clone it again after,
then StatePatch::diff did a deep PartialEq walk across all 16 domains
and cloned each changed one a third time — cost scaled with everything
the user has ever loaded (full catalogs, episode lists), not with what
the action actually touched.

Introduces Tracked<T> (src/headless_engine/state.rs): wraps each
EngineState domain field so any mutable access — a field write, a
whole-value replacement via DerefMut, a method call taking &mut —
flips a dirty bit automatically. Serialize/Deserialize delegate
straight to the wrapped value, so the wire format is byte-for-byte
unchanged (verified by the golden wire fixtures added in the prior
commit, which pass unmodified). EngineState::diff_dirty() replaces
StatePatch::diff(before, after): it clones only domains whose dirty
bit is set and clears it, so both the pre-dispatch full clone and the
post-dispatch PartialEq walk are gone entirely. The ~16 call sites that
did whole-domain replacement (`engine.state.detail = DetailState {
...}`) needed `*engine.state.detail = ...` instead — the compiler
catches any site the migration missed as a type error, so there's no
way for this rewrite to silently skip a domain the way a hand-added
mark_dirty() call could.

Also fixes headless_engine_snapshot_json, which used to serialize
while still holding the engines mutex; it now clones the state and
drops the lock before calling serde_json::to_string.

Adds benches/ (criterion, `--features bench` dev-only surface via a
new bench_targets re-export module mirroring the existing fuzz_targets
pattern): headless_engine_dispatch benches a NavigationRequested
dispatch against a 500-stream detail state (a domain the action
doesn't touch, so the win is directly visible), and stream_ranking
benches player_source_sidebar_plan_json grouping 500 streams. CI gets
a bench-check job compiling and smoke-running both (`--test`) without
paying for full timing runs on every push.
2026-07-07 14:46:52 +03:00
.github/workflows perf(headless-engine): replace clone-and-diff dispatch with dirty tracking 2026-07-07 14:46:52 +03:00
benches perf(headless-engine): replace clone-and-diff dispatch with dirty tracking 2026-07-07 14:46:52 +03:00
docs docs: robustness & performance improvement plan from full crate review 2026-07-07 14:05:52 +03:00
fluxa-streaming-engine chore(ci): add GitHub Actions workflow and clippy lint policy 2026-07-07 14:22:15 +03:00
fuzz test: add golden wire fixtures and a headless-engine dispatch fuzz target 2026-07-07 14:28:48 +03:00
src perf(headless-engine): replace clone-and-diff dispatch with dirty tracking 2026-07-07 14:46:52 +03:00
tests/wire test: add golden wire fixtures and a headless-engine dispatch fuzz target 2026-07-07 14:28:48 +03:00
.gitignore chore(companion): document required OAuth env vars for the web companion server 2026-07-06 21:56:32 +03:00
Cargo.lock perf(headless-engine): replace clone-and-diff dispatch with dirty tracking 2026-07-07 14:46:52 +03:00
Cargo.toml perf(headless-engine): replace clone-and-diff dispatch with dirty tracking 2026-07-07 14:46:52 +03:00
LICENSE Create LICENSE 2026-06-09 14:26:15 +03:00
README.md style: restore for-the-badge reference-style badges in README 2026-06-17 20:12:39 +03:00
uniffi-bindgen.rs Initial commit 2026-06-09 14:24:41 +03:00
uniffi.toml Initial commit 2026-06-09 14:24:41 +03:00

fluxa-core

The platform-agnostic Rust core behind Fluxa, a media-streaming app.
State management · Stream policy · Addon protocol · Effect-driven I/O

Contributors Forks Stars Issues License: GPL v3

What it does · Architecture · Building from source · Stack


What it does

fluxa-core holds all of Fluxa's domain logic — content discovery, stream selection, playback state, profiles, library, calendar, and external sync with Trakt/Simkl — so the same Rust codebase can run unmodified on Android, desktop, and (via WASM) the web. It contains no platform-specific code and never performs I/O itself: it takes an action and returns state plus a list of typed effects, and the host platform executes those effects and reports results back.

Host  →  dispatch(action_json)
      ←  { state, effects: [{ id, type, payload }] }
Host  →  executes each effect (HTTP / storage / player / ...)
      →  completeEffect({ effectId, result })
      ←  { state, effects: [...] }

This repo also contains a companion crate, fluxa-streaming-engine/, which handles the runtime streaming side: torrent download (via librqbit), local HTTP proxying, and Dolby Vision / HDR10+ stream rewriting.

Who uses this

Platform Repo How it links
Android (mobile + TV) Fluxa JNI (primary, ~157 functions) + a small UniFFI surface
Desktop (Linux/macOS/Windows) FluxaDesktop Plain Rust dependency — calls FluxaCore/core_invoke directly, no FFI marshaling
iOS / tvOS not in this workspace UniFFI (bindings/uniffi.rs)
webOS not in this workspace WASM (bindings/wasm.rs, wasm feature)

See docs/integrating.md for how each platform actually wires this crate in, including how to add a new capability for a given platform.

Architecture

  • headless_engine/ — the primary state machine. State is a typed EngineState struct made of per-feature sub-structs (home, detail, player, library, search, ...); cross-module writes go through pub(super) setters, never raw field access.
  • app_state.rs — a second, simpler engine for overlapping concerns, used by Android via UniFFI. The split is intentional, not duplication to be cleaned up.
  • Three uncoordinated exposure mechanisms, one per platform's needs: core_api::FluxaCore (minimal, desktop-only), ffi::core_invoke (string-routed dispatcher, desktop + Swift), and bindings/jni.rs (Android, no equivalent elsewhere).

Full architecture notes, the effect catalog, and the wire-format reference live in docs/:

Building from source

git clone https://github.com/KhooLy/fluxa-core.git
cd fluxa-core
cargo build                  # default (native) features — what Android uses
cargo test --lib             # ~190 tests, fast

Prerequisites

  • Rust stable
  • For Android cross-compilation: rustup target add aarch64-linux-android armv7-linux-androideabi x86_64-linux-android
cargo check --no-default-features --features wasm   # sanity-check the webOS/WASM path
cd fluxa-streaming-engine && cargo build             # the companion crate builds independently

See docs/building.md for the full feature matrix, UniFFI binding generation, and release-build details.

Repo layout

src/                    domain logic, headless_engine, FFI bindings
fluxa-streaming-engine/ torrent + Dolby Vision/HDR10+ stream rewriting (separate crate)
fuzz/                   cargo-fuzz targets for parsers (episode matching, manifests, percent-decode)
docs/                   architecture, effects reference, integration guide

Stack

Rust · JNI · UniFFI · wasm-bindgen · axum · tokio · librqbit · dolby_vision · serde


Legal — fluxa-core is a domain-logic library for a client-side interface to user-installed Stremio addons. It does not host, serve, or distribute any media content, and never makes a network call itself — all I/O is performed by the host platform. Fluxa is not affiliated with any addon developer, repository, or content provider. Users are responsible for ensuring they have the right to access what they stream.