dispatch_load now also fires RefreshContinueWatching alongside
ReadHomeBootstrap, so continueWatching badges (new episode / up next)
can arrive and update state independently instead of only ever coming
from bootstrap.
Note: fluxa-desktop's readHomeBootstrap still computes badges inline
via refreshReleasedContinueWatching, so home load doesn't yet get
faster from this alone — it currently just computes badges twice.
Realizing the perf win needs a follow-up to drop that inline call and
rely solely on the parallel refresh effect.