Keaton-Ryujinx/src
gleng fa32ef9275
MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440)
* MoltenVK: Allow barriers inside a render pass on non-Apple GPUs

* Don't treat all non-Apple GPUs using MoltenVK as TBDR
2023-07-11 03:10:23 +02:00
..
ARMeilleure
Ryujinx Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.Audio [Ryujinx.Audio] Address dotnet-format issues (#5362) 2023-07-02 01:27:18 +02:00
Ryujinx.Audio.Backends.OpenAL
Ryujinx.Audio.Backends.SDL2
Ryujinx.Audio.Backends.SoundIo
Ryujinx.Ava [Ryujinx.Ava] Address dotnet-format issues (#5361) 2023-07-07 23:03:27 +02:00
Ryujinx.Common
Ryujinx.Cpu [Ryujinx.Cpu] Address dotnet-format issues (#5365) 2023-07-01 02:18:52 +00:00
Ryujinx.Graphics.Device
Ryujinx.Graphics.GAL [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Ryujinx.Graphics.Gpu Stop identifying shader textures with handle and cbuf, use binding instead (#5266) 2023-07-03 14:29:27 -03:00
Ryujinx.Graphics.Host1x
Ryujinx.Graphics.Nvdec
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9
Ryujinx.Graphics.OpenGL
Ryujinx.Graphics.Shader Stop identifying shader textures with handle and cbuf, use binding instead (#5266) 2023-07-03 14:29:27 -03:00
Ryujinx.Graphics.Texture [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) 2023-06-28 18:46:18 +02:00
Ryujinx.Graphics.Vic
Ryujinx.Graphics.Video
Ryujinx.Graphics.Vulkan MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) 2023-07-11 03:10:23 +02:00
Ryujinx.Headless.SDL2 Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.HLE [Ryujinx.Ava] Address dotnet-format issues (#5361) 2023-07-07 23:03:27 +02:00
Ryujinx.Horizon [Ryujinx.Horizon] Address dotnet-format issues (#5381) 2023-07-01 12:42:10 +02:00
Ryujinx.Horizon.Common
Ryujinx.Horizon.Generators
Ryujinx.Horizon.Kernel.Generators
Ryujinx.Input
Ryujinx.Input.SDL2
Ryujinx.Memory
Ryujinx.SDL2.Common Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.ShaderTools
Ryujinx.Tests [Ryujinx.Tests] Address dotnet-format issues (#5389) 2023-07-01 02:14:34 +00:00
Ryujinx.Tests.Memory
Ryujinx.Tests.Unicorn
Ryujinx.Ui.Common [Ryujinx.Ui.Common] Address dotnet-format issues (#5392) 2023-06-29 02:39:22 +02:00
Ryujinx.Ui.LocaleGenerator Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354) 2023-07-01 06:29:37 +00:00
Spv.Generator [Spv.Generator] Address dotnet-format issues (#5394) 2023-06-28 18:54:20 +02:00