GreemDev-Ryujinx/Ryujinx.Graphics.Shader
2021-08-11 22:27:00 +02:00
..
CodeGen Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
Decoders Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
Instructions Use a new approach for shader BRX targets (#2532) 2021-08-11 20:59:42 +02:00
IntermediateRepresentation Fix shader compilation on shaders that uses rectangle textures (#2471) 2021-07-12 16:20:33 -03:00
StructuredIr Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
Translation Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
BufferDescriptor.cs
BufferUsageFlags.cs
IGpuAccessor.cs Use a new approach for shader BRX targets (#2532) 2021-08-11 20:59:42 +02:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj
SamplerType.cs
ShaderProgram.cs shadertools: Prepare for new target Languages and APIs (#2465) 2021-07-18 12:49:39 +02:00
ShaderProgramInfo.cs
ShaderStage.cs
SupportBuffer.cs Replace BGRA and scale uniforms with a uniform block (#2496) 2021-08-11 21:33:43 +02:00
TextureDescriptor.cs
TextureFormat.cs
TextureUsageFlags.cs