GreemDev-Ryujinx/src/Ryujinx.Graphics.GAL
Keaton 67bb3dc2d9 Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-12-19 00:26:45 -06:00
..
Multithreading Add custom refresh rate mode to VSync option (#238) 2024-12-19 00:26:45 -06:00
AddressMode.cs
AdvancedBlendDescriptor.cs
AdvancedBlendOp.cs
AdvancedBlendOverlap.cs
AntiAliasing.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BlendDescriptor.cs
BlendFactor.cs
BlendOp.cs
BufferAccess.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
BufferAssignment.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferHandle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferRange.cs
Capabilities.cs Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
ColorF.cs
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthTestDescriptor.cs
DeviceInfo.cs
Extents2D.cs
Extents2DF.cs
Face.cs
Format.cs Workaround AMD bug on logic op with float framebuffer (#6852) 2024-05-23 01:05:32 -03:00
FrontFace.cs
HardwareInfo.cs Use driver name instead of vendor name in the status bar for Vulkan. (#6146) 2024-01-26 01:07:20 +01:00
ICounterEvent.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IImageArray.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
ImageCrop.cs
IndexType.cs
IPipeline.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
IProgram.cs
IRenderer.cs TESTERS WANTED: RyuLDN implementation (#65) 2024-11-11 16:06:50 -06:00
ISampler.cs
ITexture.cs Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
ITextureArray.cs Vulkan separate descriptor set fixes (#6895) 2024-06-02 22:40:28 -03:00
IWindow.cs Add custom refresh rate mode to VSync option (#238) 2024-12-19 00:26:45 -06:00
LogicalOp.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MagFilter.cs
MinFilter.cs
MultisampleDescriptor.cs
Origin.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PinnedSpan.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PolygonMode.cs
PolygonModeMask.cs
PrimitiveTopology.cs
ProgramLinkStatus.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ProgramPipelineState.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Rectangle.cs
ResourceLayout.cs Vulkan: Defer guest barriers, and improve image barrier timings (#7012) 2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs
ScreenCaptureImageInfo.cs
ShaderInfo.cs
ShaderSource.cs
StencilOp.cs
StencilTestDescriptor.cs
SwizzleComponent.cs
SystemMemoryType.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
Target.cs
TextureCreateInfo.cs Clamp amount of mipmap levels to max allowed for all backends (#7197) 2024-08-12 17:45:25 -03:00
TextureReleaseCallback.cs
UpscaleType.cs Add area sampling scaler to allow for super-sampled anti-aliasing. (#7304) 2024-09-17 15:30:50 -03:00
VertexAttribDescriptor.cs
VertexBufferDescriptor.cs
Viewport.cs
ViewportSwizzle.cs
VSyncMode.cs Add custom refresh rate mode to VSync option (#238) 2024-12-19 00:26:45 -06:00