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Rebased @jcm93's refreshinterval branch: https://github.com/jcm93/Ryujinx/tree/refreshinterval The option is placed under System/Hacks. Disabled, it's the default Ryujinx behavior. Enabled, the behavior is shown in the attached screenshots. If a framerate is too high or low, you can adjust the value where you normally toggle VSync on and off. It will also cycle through the default on/off toggles. Also, in order to reduce clutter, I made an adjustment to remove the target FPS and only show the percentage. --------- Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com> |
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| .. | ||
| Multithreading | ||
| AddressMode.cs | ||
| AdvancedBlendDescriptor.cs | ||
| AdvancedBlendOp.cs | ||
| AdvancedBlendOverlap.cs | ||
| AntiAliasing.cs | ||
| BlendDescriptor.cs | ||
| BlendFactor.cs | ||
| BlendOp.cs | ||
| BufferAccess.cs | ||
| BufferAssignment.cs | ||
| BufferHandle.cs | ||
| BufferRange.cs | ||
| Capabilities.cs | ||
| ColorF.cs | ||
| CompareMode.cs | ||
| CompareOp.cs | ||
| CounterType.cs | ||
| DepthMode.cs | ||
| DepthStencilMode.cs | ||
| DepthTestDescriptor.cs | ||
| DeviceInfo.cs | ||
| Extents2D.cs | ||
| Extents2DF.cs | ||
| Face.cs | ||
| Format.cs | ||
| FrontFace.cs | ||
| HardwareInfo.cs | ||
| ICounterEvent.cs | ||
| IImageArray.cs | ||
| ImageCrop.cs | ||
| IndexType.cs | ||
| IPipeline.cs | ||
| IProgram.cs | ||
| IRenderer.cs | ||
| ISampler.cs | ||
| ITexture.cs | ||
| ITextureArray.cs | ||
| IWindow.cs | ||
| LogicalOp.cs | ||
| MagFilter.cs | ||
| MinFilter.cs | ||
| MultisampleDescriptor.cs | ||
| Origin.cs | ||
| PinnedSpan.cs | ||
| PolygonMode.cs | ||
| PolygonModeMask.cs | ||
| PrimitiveTopology.cs | ||
| ProgramLinkStatus.cs | ||
| ProgramPipelineState.cs | ||
| Rectangle.cs | ||
| ResourceLayout.cs | ||
| Ryujinx.Graphics.GAL.csproj | ||
| SamplerCreateInfo.cs | ||
| ScreenCaptureImageInfo.cs | ||
| ShaderInfo.cs | ||
| ShaderSource.cs | ||
| StencilOp.cs | ||
| StencilTestDescriptor.cs | ||
| SwizzleComponent.cs | ||
| SystemMemoryType.cs | ||
| Target.cs | ||
| TextureCreateInfo.cs | ||
| TextureReleaseCallback.cs | ||
| UpscaleType.cs | ||
| VertexAttribDescriptor.cs | ||
| VertexBufferDescriptor.cs | ||
| Viewport.cs | ||
| ViewportSwizzle.cs | ||
| VSyncMode.cs | ||