GreemDev-Ryujinx/Ryujinx.Graphics.Shader
gdkchan 4dd77316f7
Use vector transform feedback outputs with fragment shaders (#4708)
* Use vector transform feedback outputs with fragment shaders

* Shader cache version bump

* Fix missing outputs when vector transform feedback outputs are used
2023-04-24 08:34:38 +02:00
..
CodeGen Use vector transform feedback outputs with fragment shaders (#4708) 2023-04-24 08:34:38 +02:00
Decoders Implement CSET and CSETP shader instructions (#4318) 2023-01-21 12:18:05 -03:00
Instructions Implement CSET and CSETP shader instructions (#4318) 2023-01-21 12:18:05 -03:00
IntermediateRepresentation
StructuredIr Use vector transform feedback outputs with fragment shaders (#4708) 2023-04-24 08:34:38 +02:00
Translation Use vector transform feedback outputs with fragment shaders (#4708) 2023-04-24 08:34:38 +02:00
AlphaTestOp.cs
AttributeType.cs
BufferDescriptor.cs
BufferUsageFlags.cs
Constants.cs
IGpuAccessor.cs Shader: Bias textureGather instructions on AMD/Intel (#4703) 2023-04-22 18:02:39 -03:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj
SamplerType.cs
ShaderIdentification.cs Move gl_Layer to vertex shader if geometry is not supported (#4368) 2023-02-25 10:39:51 +00:00
ShaderProgram.cs
ShaderProgramInfo.cs Move gl_Layer to vertex shader if geometry is not supported (#4368) 2023-02-25 10:39:51 +00:00
ShaderStage.cs
SupportBuffer.cs
TessPatchType.cs
TessSpacing.cs
TextureDescriptor.cs
TextureFormat.cs
TextureHandle.cs
TextureUsageFlags.cs