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Multithreading
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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AddressMode.cs
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AdvancedBlendDescriptor.cs
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Add support for advanced blend (part 1/2) (#2801)
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2023-02-19 22:37:37 -03:00 |
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AdvancedBlendOp.cs
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Add support for advanced blend (part 1/2) (#2801)
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2023-02-19 22:37:37 -03:00 |
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AdvancedBlendOverlap.cs
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Add support for advanced blend (part 1/2) (#2801)
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2023-02-19 22:37:37 -03:00 |
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AntiAliasing.cs
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Add Support for Post Processing Effects (#3616)
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2023-02-27 18:11:55 -03:00 |
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BlendDescriptor.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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BlendFactor.cs
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Use index fragment shader output when dual source blend is enabled (#4404)
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2023-04-05 05:25:19 +02:00 |
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BlendOp.cs
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BufferAssignment.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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BufferHandle.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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BufferRange.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Capabilities.cs
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Shader: Bias textureGather instructions on AMD/Intel (#4703)
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2023-04-22 18:02:39 -03:00 |
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ColorF.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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CompareMode.cs
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CompareOp.cs
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CounterType.cs
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DepthMode.cs
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DepthStencilMode.cs
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DepthTestDescriptor.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DeviceInfo.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Extents2D.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Extents2DF.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Face.cs
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Format.cs
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GPU: Add fallback when 16-bit formats are not supported (#4108)
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2022-12-26 15:50:27 -03:00 |
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FrontFace.cs
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HardwareInfo.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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ICounterEvent.cs
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ImageCrop.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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IndexType.cs
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IPipeline.cs
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Add support for advanced blend (part 1/2) (#2801)
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2023-02-19 22:37:37 -03:00 |
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IProgram.cs
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IRenderer.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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ISampler.cs
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ITexture.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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IWindow.cs
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Add Support for Post Processing Effects (#3616)
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2023-02-27 18:11:55 -03:00 |
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LogicalOp.cs
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MagFilter.cs
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MinFilter.cs
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MultisampleDescriptor.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Origin.cs
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PinnedSpan.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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PolygonMode.cs
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PolygonModeMask.cs
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PrimitiveTopology.cs
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ProgramLinkStatus.cs
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ProgramPipelineState.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Rectangle.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Ryujinx.Graphics.GAL.csproj
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SamplerCreateInfo.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
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ScreenCaptureImageInfo.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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ShaderBindings.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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ShaderInfo.cs
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ShaderSource.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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StencilOp.cs
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StencilTestDescriptor.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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SupportBufferUpdater.cs
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SwizzleComponent.cs
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Target.cs
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Update range for remapped sparse textures instead of recreating them (#4442)
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2023-03-14 17:08:44 -03:00 |
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TextureCreateInfo.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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TextureReleaseCallback.cs
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UpscaleType.cs
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Add Support for Post Processing Effects (#3616)
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2023-02-27 18:11:55 -03:00 |
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VertexAttribDescriptor.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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VertexBufferDescriptor.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Viewport.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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ViewportSwizzle.cs
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