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GreemDev-Ryujinx
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GreemDev-Ryujinx
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Ryujinx.Graphics.GAL
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gdkchan
851f56b08a
Support Array/3D depth-stencil render target, and single layer clears (
#3400
)
...
* Support Array/3D depth-stencil render target, and single layer clears * Alignment
2022-06-14 13:30:39 -03:00
..
Buffer
CounterEvent
Program
Renderer
Sampler
Texture
Window
Avalonia UI - Part 1 (
#3270
)
2022-05-15 13:30:15 +02:00
BarrierCommand.cs
BeginTransformFeedbackCommand.cs
ClearBufferCommand.cs
ClearRenderTargetColorCommand.cs
Support Array/3D depth-stencil render target, and single layer clears (
#3400
)
2022-06-14 13:30:39 -03:00
ClearRenderTargetDepthStencilCommand.cs
Support Array/3D depth-stencil render target, and single layer clears (
#3400
)
2022-06-14 13:30:39 -03:00
CommandBufferBarrierCommand.cs
CopyBufferCommand.cs
DispatchComputeCommand.cs
DrawCommand.cs
DrawIndexedCommand.cs
DrawTextureCommand.cs
EndHostConditionalRenderingCommand.cs
EndTransformFeedbackCommand.cs
IGALCommand.cs
MultiDrawIndexedIndirectCountCommand.cs
MultiDrawIndirectCountCommand.cs
SetAlphaTestCommand.cs
SetBlendStateCommand.cs
SetDepthBiasCommand.cs
SetDepthClampCommand.cs
SetDepthModeCommand.cs
SetDepthTestCommand.cs
SetFaceCullingCommand.cs
SetFrontFaceCommand.cs
SetImageCommand.cs
SetIndexBufferCommand.cs
SetLineParametersCommand.cs
SetLogicOpStateCommand.cs
SetPatchParametersCommand.cs
SetPointParametersCommand.cs
SetPolygonModeCommand.cs
SetPrimitiveRestartCommand.cs
SetPrimitiveTopologyCommand.cs
SetProgramCommand.cs
SetRasterizerDiscardCommand.cs
SetRenderTargetColorMasksCommand.cs
SetRenderTargetScaleCommand.cs
SetRenderTargetsCommand.cs
SetSamplerCommand.cs
SetScissorCommand.cs
SetStencilTestCommand.cs
SetStorageBuffersCommand.cs
SetTextureCommand.cs
SetTransformFeedbackBuffersCommand.cs
SetUniformBuffersCommand.cs
SetUserClipDistanceCommand.cs
SetVertexAttribsCommand.cs
SetVertexBuffersCommand.cs
SetViewportsCommand.cs
Implement Viewport Transform Disable (
#3328
)
2022-05-12 10:47:13 -03:00
TextureBarrierCommand.cs
TextureBarrierTiledCommand.cs
TryHostConditionalRenderingCommand.cs
TryHostConditionalRenderingFlushCommand.cs
UpdateRenderScaleCommand.cs