mirror of
https://github.com/GreemDev/Ryujinx.git
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* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review |
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|---|---|---|
| .. | ||
| Effects | ||
| Helper | ||
| Image | ||
| Queries | ||
| BackgroundContextWorker.cs | ||
| Buffer.cs | ||
| Constants.cs | ||
| Debugger.cs | ||
| DrawTextureEmulation.cs | ||
| EnumConversion.cs | ||
| FormatInfo.cs | ||
| FormatTable.cs | ||
| Framebuffer.cs | ||
| Handle.cs | ||
| HwCapabilities.cs | ||
| IOpenGLContext.cs | ||
| OpenGLRenderer.cs | ||
| PersistentBuffers.cs | ||
| Pipeline.cs | ||
| Program.cs | ||
| ResourcePool.cs | ||
| Ryujinx.Graphics.OpenGL.csproj | ||
| Sync.cs | ||
| VertexArray.cs | ||
| Window.cs | ||