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329ba5b39b
GreemDev-Ryujinx
/
Ryujinx.Graphics.GAL
History
gdkchan
329ba5b39b
Fix incorrect GPU GL blend func values (
#1612
)
2020-10-13 14:45:41 +11:00
..
AddressMode.cs
BlendDescriptor.cs
BlendFactor.cs
BlendOp.cs
Fix incorrect GPU GL blend func values (
#1612
)
2020-10-13 14:45:41 +11:00
BufferHandle.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
BufferRange.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
Capabilities.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
ColorF.cs
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthStencilState.cs
DepthTestDescriptor.cs
Extents2D.cs
Face.cs
Format.cs
Allow swizzles to match with "undefined" components (
#1538
)
2020-09-11 09:48:48 +10:00
FrontFace.cs
ICounterEvent.cs
ImageCrop.cs
IndexType.cs
IPipeline.cs
Better viewport flipping and depth mode detection method (
#1556
)
2020-09-19 19:46:49 -03:00
IProgram.cs
IRenderer.cs
Texture/Buffer Memory Management Improvements (
#1408
)
2020-09-10 16:44:04 -03:00
ISampler.cs
IShader.cs
ITexture.cs
Texture/Buffer Memory Management Improvements (
#1408
)
2020-09-10 16:44:04 -03:00
IWindow.cs
LogicalOp.cs
Implement Logical Operation registers and functionality (
#1380
)
2020-07-10 14:23:15 -03:00
MagFilter.cs
MinFilter.cs
Origin.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
PolygonModeMask.cs
PrimitiveTopology.cs
RectangleF.cs
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs
StencilOp.cs
StencilTestDescriptor.cs
SwizzleComponent.cs
Target.cs
TextureCreateInfo.cs
Texture/Buffer Memory Management Improvements (
#1408
)
2020-09-10 16:44:04 -03:00
TextureReleaseCallback.cs
TransformFeedbackDescriptor.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00
VertexAttribDescriptor.cs
VertexBufferDescriptor.cs
Viewport.cs
ViewportSwizzle.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00