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3148c0c21c
GreemDev-Ryujinx
/
Ryujinx.Graphics.GAL
History
gdkchan
c3e2646f9e
Workaround for Intel FrontFacing built-in variable bug (
#2540
)
2021-08-11 23:01:06 +02:00
..
AddressMode.cs
BlendDescriptor.cs
BlendFactor.cs
BlendOp.cs
BufferHandle.cs
BufferRange.cs
Capabilities.cs
Workaround for Intel FrontFacing built-in variable bug (
#2540
)
2021-08-11 23:01:06 +02:00
ColorF.cs
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthStencilState.cs
DepthTestDescriptor.cs
Extents2D.cs
Face.cs
Format.cs
Implement ETC2 (RGB) texture format (
#2000
)
2021-02-08 10:23:56 +11:00
FrontFace.cs
ICounterEvent.cs
ImageCrop.cs
IndexType.cs
IPipeline.cs
Replace BGRA and scale uniforms with a uniform block (
#2496
)
2021-08-11 21:33:43 +02:00
IProgram.cs
Implement parallel host shader cache compilation.
2021-04-18 17:33:58 +01:00
IRenderer.cs
Return mapped buffer pointer directly for flush, WriteableRegion for textures (
#2494
)
2021-07-19 19:10:54 -03:00
ISampler.cs
IShader.cs
ITexture.cs
Return mapped buffer pointer directly for flush, WriteableRegion for textures (
#2494
)
2021-07-19 19:10:54 -03:00
IWindow.cs
LogicalOp.cs
MagFilter.cs
MinFilter.cs
Origin.cs
PolygonModeMask.cs
PrimitiveTopology.cs
ProgramLinkStatus.cs
Implement parallel host shader cache compilation.
2021-04-18 17:33:58 +01:00
RectangleF.cs
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs
ScreenCaptureImageInfo.cs
Add Screenshot Feature (
#2354
)
2021-06-28 22:09:43 +02:00
StencilOp.cs
StencilTestDescriptor.cs
SwizzleComponent.cs
Target.cs
TextureCreateInfo.cs
TextureReleaseCallback.cs
TransformFeedbackDescriptor.cs
VertexAttribDescriptor.cs
Avoid some redundant GL calls (
#1958
)
2021-01-27 08:44:07 +11:00
VertexBufferDescriptor.cs
Viewport.cs
ViewportSwizzle.cs