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16c649934f
GreemDev-Ryujinx
/
Ryujinx.Graphics.GAL
History
gdkchan
15131d4350
Force crop when presentation cached texture size mismatches (
#2957
)
2021-12-31 12:00:42 -03:00
..
Multithreading
Implement DrawTexture functionality (
#2747
)
2021-11-10 15:37:49 -03:00
AddressMode.cs
BlendDescriptor.cs
BlendFactor.cs
BlendOp.cs
BufferHandle.cs
BufferRange.cs
Capabilities.cs
Add support for the R4G4 texture format (
#2956
)
2021-12-30 17:10:54 +01:00
ColorF.cs
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthStencilState.cs
DepthTestDescriptor.cs
Extents2D.cs
Extents2DF.cs
Implement DrawTexture functionality (
#2747
)
2021-11-10 15:37:49 -03:00
Face.cs
Format.cs
Add support for the R4G4 texture format (
#2956
)
2021-12-30 17:10:54 +01:00
FrontFace.cs
ICounterEvent.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
ImageCrop.cs
Force crop when presentation cached texture size mismatches (
#2957
)
2021-12-31 12:00:42 -03:00
IndexType.cs
IPipeline.cs
Implement DrawTexture functionality (
#2747
)
2021-11-10 15:37:49 -03:00
IProgram.cs
IRenderer.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
ISampler.cs
IShader.cs
ITexture.cs
Return mapped buffer pointer directly for flush, WriteableRegion for textures (
#2494
)
2021-07-19 19:10:54 -03:00
IWindow.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
LogicalOp.cs
MagFilter.cs
MinFilter.cs
Origin.cs
PolygonMode.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
PolygonModeMask.cs
PrimitiveTopology.cs
ProgramLinkStatus.cs
RectangleF.cs
Ryujinx.Graphics.GAL.csproj
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
SamplerCreateInfo.cs
ScreenCaptureImageInfo.cs
StencilOp.cs
StencilTestDescriptor.cs
SwizzleComponent.cs
Target.cs
TextureCreateInfo.cs
Clamp number of mipmap levels to avoid API errors due to invalid textures (
#2808
)
2021-11-03 20:58:24 -03:00
TextureReleaseCallback.cs
TransformFeedbackDescriptor.cs
VertexAttribDescriptor.cs
VertexBufferDescriptor.cs
Viewport.cs
ViewportSwizzle.cs