GreemDev-Ryujinx/Ryujinx.Common
Mary 48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00
..
Configuration Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
Extensions
Logging
Memory
Pools
System
SystemInfo
Utilities
AsyncWorkQueue.cs
Hash128.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
PerformanceCounter.cs
ReactiveObject.cs
ReferenceEqualityComparer.cs
Ryujinx.Common.csproj
XXHash128.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00